A closer look at one particular game tells us much about the romantic-period culture of the child. The Mirror of Truth: Biographical Anecdotes and Moral Essays calculated to Inspire a Love of Virtue and Abhorrence of Vice (1811), a lavish hand-colored engraving mounted in twelve sections on a piece of linen, consisted of 45 spaces, each keyed to an historical anecdote in an accompanying pamphlet (figures 3 and 4 ). A player landing on a space titled “Selfishness,” for instance, had to go back five spaces to “Generosity,” where he was to stay put for a turn. “Disinterestedness” is keyed to a story about a man who, having been offered money to save a family stranded amidst a flood, rows out to them, plucks them from certain death, and then astonishes the gathered crowd by rejecting the proffered reward, declaring: “I will not sell my life, my labour is sufficient to support myself, my wife, and children. Give your money to this poor family, who have lost their all, and are in greater need of it.” The player landing here was rewarded with tokens.